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Q

Quaternion - Class in us.ihmc.euclid.tuple4D
Class used to represent unit-quaternions which are used to represent 3D orientations.
Quaternion() - Constructor for class us.ihmc.euclid.tuple4D.Quaternion
Creates a new quaternion and initializes it to the neutral quaternion which represents a 'zero' rotation.
Quaternion(double[]) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion
Creates a new quaternion and initializes its component x, y, z, s in order from the given array.
Quaternion(double, double, double) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion
Creates and new quaternion and initializes such that it represents the same orientation as the given yaw-pitch-roll yaw, pitch, and roll.
Quaternion(double, double, double, double) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion
Creates a new quaternion and initializes it with the given components.
Quaternion(DenseMatrix64F) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion
Creates a new quaternion and initializes its component x, y, z, s in order from the given matrix.
Quaternion(Orientation3DReadOnly) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion
Creates a new quaternion and initializes such that it represents the same orientation as the given one.
Quaternion(Vector3DReadOnly) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion
Creates a new quaternion and initializes such that it represents the same orientation as the given rotationVector.
Quaternion(QuaternionReadOnly) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion
Creates a new quaternion and initializes it to other.
Quaternion(Tuple4DReadOnly) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion
Creates a new quaternion and initializes it to other.
Quaternion32 - Class in us.ihmc.euclid.tuple4D
Class used to represent unit-quaternions which are used to represent 3D orientations.
Quaternion32() - Constructor for class us.ihmc.euclid.tuple4D.Quaternion32
Creates a new quaternion and initializes it to the neutral quaternion which represents a 'zero' rotation.
Quaternion32(double, double, double) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion32
Creates and new quaternion and initializes such that it represents the same orientation as the given yaw-pitch-roll yaw, pitch, and roll.
Quaternion32(float[]) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion32
Creates a new quaternion and initializes its component x, y, z, s in order from the given array.
Quaternion32(float, float, float, float) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion32
Creates a new quaternion and initializes it with the given components.
Quaternion32(Orientation3DReadOnly) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion32
Creates a new quaternion and initializes such that it represents the same orientation as the given one.
Quaternion32(Vector3DReadOnly) - Constructor for class us.ihmc.euclid.tuple4D.Quaternion32
Creates a new quaternion and initializes such that it represents the same orientation as the given rotationVector.
QuaternionBasedTransform - Class in us.ihmc.euclid.transform
A QuaternionBasedTransform represents a 4-by-4 transformation matrix that can rotate and translate.
QuaternionBasedTransform() - Constructor for class us.ihmc.euclid.transform.QuaternionBasedTransform
Creates a new quaternion-based transform set to identity.
QuaternionBasedTransform(double[]) - Constructor for class us.ihmc.euclid.transform.QuaternionBasedTransform
Creates a new quaternion-based transform given the value of its 7 components (4 components for quaternion and 3 for the translation).
QuaternionBasedTransform(DenseMatrix64F) - Constructor for class us.ihmc.euclid.transform.QuaternionBasedTransform
Creates a new quaternion-based transform given the value of its 7 components (4 components for quaternion and 3 for the translation).
QuaternionBasedTransform(AxisAngleReadOnly, Tuple3DReadOnly) - Constructor for class us.ihmc.euclid.transform.QuaternionBasedTransform
Creates a new quaternion-based transform and initializes it to the given axis-angle and translation.
QuaternionBasedTransform(RotationMatrixReadOnly, Tuple3DReadOnly) - Constructor for class us.ihmc.euclid.transform.QuaternionBasedTransform
Creates a new quaternion-based transform and initializes it to the given rotation matrix and translation.
QuaternionBasedTransform(QuaternionBasedTransform) - Constructor for class us.ihmc.euclid.transform.QuaternionBasedTransform
Creates a quaternion-based new transform and initializes it to other.
QuaternionBasedTransform(RigidBodyTransform) - Constructor for class us.ihmc.euclid.transform.QuaternionBasedTransform
Creates a new quaternion-based transform and initializes to the given rigid-body transform.
QuaternionBasedTransform(QuaternionReadOnly, Tuple3DReadOnly) - Constructor for class us.ihmc.euclid.transform.QuaternionBasedTransform
Creates a new quaternion-based transform and initializes it to the given quaternion and translation.
QuaternionBasics - Interface in us.ihmc.euclid.tuple4D.interfaces
Write and read interface for unit-quaternion used to represent 3D orientations.
QuaternionConversion - Class in us.ihmc.euclid.rotationConversion
This class gathers all the methods necessary to converts any type of rotation into a quaternion.
QuaternionConversion() - Constructor for class us.ihmc.euclid.rotationConversion.QuaternionConversion
 
QuaternionReadOnly - Interface in us.ihmc.euclid.tuple4D.interfaces
Read-only interface for unit-quaternion used to represent 3D orientations.
QuaternionTools - Class in us.ihmc.euclid.tools
This gathers common mathematical operations involving quaternions.
QuaternionTools() - Constructor for class us.ihmc.euclid.tools.QuaternionTools
 
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