AxisAngleBasics.invert()
AxisAngleBasics.normalize()
Orientation3DReadOnly.checkIfOrientation2D(double)
AxisAngleReadOnly.isOrientation2D(double)
RotationMatrixReadOnly.getRotationVector(Vector3DBasics)
EuclidCoreRandomTools.nextAffineTransform(Random)
EuclidCoreRandomTools.nextAxisAngle(Random)
EuclidCoreRandomTools.nextAxisAngle32(Random)
EuclidCoreRandomTools.nextDiagonalMatrix3D(Random)
EuclidCoreRandomTools.nextDouble(Random)
EuclidCoreRandomTools.nextMatrix3D(Random)
EuclidCoreRandomTools.nextOrthogonalVector3D(Random,Vector3DReadOnly,boolean)
EuclidCoreRandomTools.nextPoint2D(Random)
EuclidCoreRandomTools.nextPoint2D32(Random)
EuclidCoreRandomTools.nextPoint3D(Random)
EuclidCoreRandomTools.nextPoint3D32(Random)
EuclidCoreRandomTools.nextQuaternion(Random)
EuclidCoreRandomTools.nextQuaternion32(Random)
EuclidCoreRandomTools.nextQuaternionBasedTransform(Random)
EuclidCoreRandomTools.nextRigidBodyTransform(Random)
EuclidCoreRandomTools.nextRigidBodyTransform2D(Random)
EuclidCoreRandomTools.nextRotationMatrix(Random)
EuclidCoreRandomTools.nextRotationScaleMatrix(Random,double)
EuclidCoreRandomTools.nextRotationVector(Random)
EuclidCoreRandomTools.nextVector2D(Random)
EuclidCoreRandomTools.nextVector2D32(Random)
EuclidCoreRandomTools.nextVector2DWithFixedLength(Random,double)
EuclidCoreRandomTools.nextVector3D(Random)
EuclidCoreRandomTools.nextVector3D32(Random)
EuclidCoreRandomTools.nextVector3DWithFixedLength(Random,double)
EuclidCoreRandomTools.nextVector4D(Random)
EuclidCoreRandomTools.nextVector4D32(Random)
EuclidCoreRandomTools.nextYawPitchRoll(Random)
EuclidCoreTestTools.assertAxisAngleGeometricallyEquals(AxisAngleReadOnly, AxisAngleReadOnly, double)
EuclidCoreTestTools.assertQuaternionBasedTransformGeometricallyEquals(QuaternionBasedTransform, QuaternionBasedTransform, double)
EuclidCoreTestTools.assertQuaternionGeometricallyEquals(QuaternionReadOnly, QuaternionReadOnly, double)
EuclidCoreTestTools.assertRotationVectorGeometricallyEquals(Vector3DReadOnly, Vector3DReadOnly, double)
EuclidCoreTools.interpolate(double,double,double)
Orientation3DBasics.setAndInvert(Orientation3DReadOnly)
QuaternionReadOnly.isOrientation2D(double)