GeometryObject<T>, Point2DBasics, Point3DBasics, QuaternionBasics, Tuple2DBasics, Tuple3DBasics, Tuple4DBasics, Vector2DBasics, Vector3DBasics, Vector4DBasicsMatrix3D, Point2D, Point2D32, Point3D, Point3D32, Quaternion, Quaternion32, RotationMatrix, Vector2D, Vector2D32, Vector3D, Vector3D32, Vector4D, Vector4D32public interface Transformable
Transform.| Modifier and Type | Method | Description |
|---|---|---|
void |
applyInverseTransform(Transform transform) |
Transform this using the inverse of the given
transform. |
void |
applyTransform(Transform transform) |
Transform this using the given
transform. |
void applyTransform(Transform transform)
transform.transform - the transform to use on this. Not modified.void applyInverseTransform(Transform transform)
transform.transform - the transform to use on this. Not modified.