Simulation Construction Set

Simulation Construction Set

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›Robot and Joint API

SCS API

  • Summary
  • Constructors
  • Simulation Parameters
  • Create the World
  • Simulate methods
  • Data Import Export Methods
  • Camera Methods
  • Adding to the GUI

Link and LinkGraphicsDescription API

  • Summary
  • Link constructor and methods
  • LinkGraphicsDescription constructor and methods
  • Adding shapes
  • YoAppearance helper API

Robot and Joint API

  • Summary
  • Robot
  • Robot Constructor and Methods
  • Joint Constructor and methods
  • General Joint Methods

Kinematic, ExternalForce, and GroundContactPoint API

  • Summary
  • Introduction to special points
  • ExternalForcePoint and GroundContactPoint constructors and methods
  • GroundContactModel interface
  • GroundProfile Interface

Robot

A Robot consists of one or more trees of Joints, with each Joint having a corresponding link with mass and inertia. For example, if you are creating a bipedal robot, the first Joint might be a FloatingJoint (6 degree of freedom joint) with its link set to be the torso of the robot. Children of the FloatingJoint would then be the 2 hips with Links set to be the upper legs, and two shoulder joints, with Links being the upper arms. The structure would continue in that fashion with knees being children of the hips, ankles being children of the knees, etc.

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